PixelToaster

portable framebuffer graphics library for c++

About

PixelToaster is a library for C++ programmers who want to write their own software rendering routines, instead of using hardware accelerated rendering with OpenGL or Direct3D.

To use PixelToaster, all you need to do is ‘open’ a display at the desired resolution, then each frame, render into an array of pixels and ‘update’ your pixels to the display.

Pixels are 32 bit truecolor or 128 bit floating point color at your choice, and are converted to the native display format automatically each update.

You also get basic keyboard and mouse input and a high resolution timer, plus portability across PC, Mac and Unix boxes with quality open-source code.

PixelToaster is designed by Glenn Fiedler, author of the PTC, OpenPTC and TinyPTC libraries.

If you liked PTC, you’ll love PixelToaster!

Click here to go to the download page.

No comments yet. Be the first.

Leave a reply

About

PixelToaster is a library for C++ programmers who want to write their own software rendering routines, instead of using hardware accelerated rendering with OpenGL or Direct3D.

To use PixelToaster, all you need to do is ‘open’ a display at the desired resolution, then each frame, render into an array of pixels and ‘update’ your pixels to the display.

Pixels are 32 bit truecolor or 128 bit floating point color at your choice, and are converted to the native display format automatically each update.

You also get basic keyboard and mouse input and a high resolution timer, plus portability across PC, Mac and Unix boxes with quality open-source code.

PixelToaster is designed by Glenn Fiedler, author of the PTC, OpenPTC and TinyPTC libraries.

If you liked PTC, you’ll love PixelToaster!

Click here to go to the download page.

No comments yet. Be the first.

Leave a reply